One identifiable story element, such as Bilbo, a state or a storyline.
Seed
The starting promise for the chosen document scope, which may be a whole work or an excerpt: genre, tone and logline, relationships and requested storyline count.
Storyline
An intention developed through Action frame assignments in six stages. “Escape with mercy” asks whether Bilbo can pass Gollum without killing him.
Objective
What a participant pursues: getting past Gollum.
Stakes
What could be lost: Bilbo’s life and his commitment to mercy.
Cost
A sacrifice or exposure the pursuit demands: leaving a dangerous pursuer alive. It need not be a loss that has already occurred.
Failure mode
A way the pursuit could fail: being caught or killing Gollum to pass him.
Target state
A condition sought, such as Bilbo being beyond Gollum’s reach. Stating it does not establish that it happens.
Action frame
A small progression with four checkpoints: condition, obstacle, choice and consequence in our escape example.
Actor
A participant, such as Bilbo or Gollum. Participants can also be groups, places, objects or abstract forces.
Facet
A claim about an actor in context, with optional evidence. Bilbo’s role in the escape storyline is a contextual view of the same actor.
Pole
A relationship role and the actor filling it: traveler, Bilbo; pursuer, Gollum.
Predicate
What happens or holds in a clause. In “Bilbo spares Gollum,” it is “spares.”
Action phrase
An actual occurrence expressed through participants and a predicate, such as Bilbo sparing Gollum.
State
A condition, belief, possession, relationship or capacity, such as Bilbo being invisible while wearing the ring.
Projected outcome
A possibility, such as Bilbo being killed, separate from an occurrence.
Evidence
Material supporting a reading. A checkpoint selects an actual phrase or state; literary interpretation must also remain faithful to the work.
Assignment
Placing an existing Action frame in a storyline stage without creating another Action frame or event.
Binding
A connection with a particular purpose, such as selecting “Bilbo spares Gollum” for a Decision checkpoint.
Derived connection
An automatic overview connection inferred from authored information. Change the underlying information rather than the overview link.
Semantic coordinate
A classification using one named value on each applicable axis. It describes meaning, not canvas position or quality.
Dialectic
A way to describe tension through mixture, contradiction, decision and transformation. Checkpoint assignment and evidence classification are distinct; mismatch is advisory.
Checkpoint gap
A checkpoint without evidence. Manual gaps may have optional explanations; generated missing-evidence gaps require them.
Reconciliation
Comparing intention with evidence, revising a reading when needed and leaving open questions visible.
Emotion
A named quality with valence, arousal, dominance and predictability coordinates in the four-axis model.
Seed tone
An overall emotional attitude, such as compassionate courage.
Audience feeling
The interface’s name for one intended emotion on a relationship, storyline or phrase: what you hope viewers will feel. A character’s feelings and viewers’ actual responses are separate questions.
Production scene
For screenwriters, a unit of screenplay lines and optional shots, separate from analytical chapters.
Shot
A screenplay presentation moment with assigned lines, a comment and optional realization links to states or actual occurrences at the story model’s dramatic-action level (Level 2).
Audience experience
A shot’s optional list of simultaneous intended emotions, without weights.
Audience transition
A comparison between adjacent shot experiences. Missing experiences leave it unknown.
Abstraction
Reading material back into an account of meaning and emotional contribution.
Generation session
The saved record of a brief, accepted proposals and progress toward developing story material.
Recipe
The interface’s name for a development step: what material to propose for which story element.
Implementation
The method that carries out a development step. Choose an available method that supports the development step.
Materialize
The button that creates a saved, editable document from verified generation work.